Ioci's Replies

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Viewing 15 posts - 76 through 90 (of 98 total)
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  • in reply to: does monk heal? #19610
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    It seems that historians have lost their +15% experience gain boost …

    after the history, the historians find out that the human race actually never learn from the history at all, thats how they lost the exp boost xD

    in reply to: does monk heal? #19609
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    …it is just some medieval doctors works in their infirmary and monasteries run them. He can be monk too, but heals not with prayers, some physiotherapy and medicine. And orthopedia.

    thats a decent lore, my friend

    in reply to: Beta 22.02.17 feedback #19483
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    how to get nice gear in the early game without cheating:

    check out others mercenary bands on the world map, follow them into a battle, watch them charge into the flood of thugs, watch them been overwhelmed by the flood of thugs, watch them drowned in the flood of thugs, kill the rest of the thugs using your half naked brothers, battle won, loot the battlefield, gain some badass 2nd or 3rd tier weapon and armor used belong the other mercenary band, became a badass yourself.

    in reply to: Full Release #19319
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    why in the world, we’re watching them playthrough on a beta branch we don’t get to play?. Until? Until the end of the month?

    funny is, right now im willing to rebuy the game just for being able to play this beta branch today xD
    of course they wont offer this option. and they only give us 4 episode of new playthrough! this draws me crazy! i really really really want to see the new skeleton!!! to see how they fight, to see how they crush onto the ground, to see how they been turn into loots…

    and there is another weeeeeek!!!!

    in reply to: rotation perk #18630
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    The “rotation” would be a very difficult manoeuvre on the battlefield

    maybe allow the rotation to fail just like walking away from the foe’s face without using “footwork” perk. so even the rotation has become a early perk, in order to execute it safely, your brother may still need to use it with a later perk.

    and yes, i agree with you about the AI, sometimes raiders use rotation makes them lost the chance to kill my second row guy(those who has a pole-arm) or waste half of their action point(those who have a range weapon in hand after been engaged would rotate and switch the weapon to melee in a same turn).

    in reply to: Suggestions: Horses, Captains, Professions, OH MY #18609
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    Griffith’s amour set and epee are kinda renaissance era, and this game is around middle age (before the Fall of Constantinopolis), adding them to the game may be not that lore-friendly than you think.

    about horses, we all want them, but the developers currently are being “mean”, they dont even give a horse for the noble knight.
    about our captain, its a pity, as i said, they are “mean” xD
    about profession/character’s background, for now im quit satisfied with their background-based events

    in reply to: Paul´s Art Corner #18597
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    even there was no update recently to actually play with, viewing these pictures already gives me a great amount of satisfaction, lol

    in reply to: Grapple (New Ability) #18596
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    reducing the action point in next turn for those who hit by this kind of attack would be nice

    in reply to: Make footprints more visible #18595
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    +1
    then my mom will never complain again about playing video games would damage eyes.

    in reply to: Fatigue #18546
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    if you have about a 10,000 fatigue rating, and pretty old and fat, then you are probably an orc overlord.

    in reply to: Can you keep the old skeletons too please? #18545
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    thank you LEGS_Luthor!

    in reply to: Post Your Company Name #18284
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    company name: retreat master

    story: after years of struggling, the veterans understood that an old mercenary never die, they just retreat properly. the very company name represent the wisdom of the old. once they enter a combat, our brave warriors pray to the god of coward, then the leader shout the magic war cry: “retreat!”, hearing this, his boys start to charge, to break the line, to slaughter the foe, or simply move straight to the border of the map as fast as they can. ooh mighty god of coward! another heroic victory ahead!

    in reply to: Nobles cheat me with a reward #18282
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    what can we do? i mean, they are authority, their words are law. if they said what you brought them were not orc heads but big fat goobo heads, then they ARE big fat goobo heads. what can you do? be a rebel? and take revenge? sounds good, because then you can lure their lazy portal force to any camp that you want to raid, do the world a faver man, just go rebel, ok? :P

    in reply to: Direwolves #18157
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    stop giving those orc warriors and berserkers moral boost by showing your neck to their clever you fools!

    NEEEEEEEEEvVEEEEEEEEEEEER

    in reply to: Reputation in towns declines too fast #17881
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    yeah, the reputation drop makes me almost only take jobs from the settlement which profits me most, a town that i can sell all the weapon and junk, a village that can sells me tool and amour with a discount, and that all, usually only two settlements become my allies, and those noble houses generally hate me, because i have to abandon quests to lower my own reputation in order to lower the game difficulty. the settlements always forgets our good, but the enemy never forget.

    the reputation system definitely need a rework in the future. defeating a raiding party successfully should makes the villagers love you more than just escorting a caravan, and destroying a orc warlord’s camp should benefit a great deal to the party reputation than killing common bandits.

Viewing 15 posts - 76 through 90 (of 98 total)