Archive: 2015 January

Jan
31

Dev Blog #38: Progress Update – Bandits, Militia, Rivers and more

We’ve been busy this past week adding a whole bunch of smaller features and new assets to the game. Bandits are now available for you to fight in tactical combat – our first opposing faction that consists almost entirely of […]

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Jan
25

Hiring UI Developer & Game Preview (German)

Due to a recent change in our team we are now looking for a UI programmer to support us in the development of our project. If you are an experienced UI programmer, this can be a chance for you to […]

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Jan
06

Dev Blog #37: Progress Update – Village Screen and Mercenary Contracts

We hope you all had a great holiday time and a happy new year! After the holidays it’s back to work – and we’re happy to announce that our last missing core mechanic, the mercenary contracts, has now made it […]

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