Archive: 2016 April

Apr
29

Dev Blog #73: Progress Update – Marching on

As mentioned in last weeks posting we will now shift to longer periods between updates as we go back to tackle the larger issues at hand. This is why there will be no update to the game today. However, we will let you […]

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Apr
22

Update 0.6.0.21

This week’s update adds the last batch of natural combat environments. With all terrain on the worldmap accounted for in combat, we can cross another item off of our list towards a finished game! Swamps received a major overhaul for […]

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Apr
15

Update 0.6.0.20

This week’s update adds two new combat environments and some more cosmetic weather effects to the game.

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Apr
08

Update 0.6.0.19 & Next Steps

This week’s update adds reworked forest environments to the game and gives you a roadmap of our next steps with Battle Brothers. Forests have always been a bit tricky to navigate and read in the past because of how trees […]

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Apr
01

Worldmap Update 0.6.0.18

This week’s update adds a new combat environment: the tundra. Flat and stony plains, sparse vegetation and a unique look make it stand out among the growing collection of different environments to do battle in. Here’s how it looks in […]

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