Battle Brothers finally graduated from Early Access and was released a finished game last Friday, one week ago. It’s been a very busy week for us, but also a satisfying one, as the game was received very favorably and is still performing decently in terms of sales.
Our focus for the next few weeks is finishing the Art & Lore Book for the Supporter Edition, and taking care of any remaining bugs and technical issues that are coming to light now that so many more people are playing the game at once. We’ll all be taking a break from development later in April to recharge our batteries, as working on the game for so long has been taxing for everyone, and really, we could all use a vacation.
And then? Based on how the game has performed so far, and will continue to perform in the coming weeks, we’ll determine if and how we can continue to develop Battle Brothers, both with free updates for everyone, and a potential sizable DLC that would add new content and mechanics. At the same time, we’ll also determine whether adding support for different languages, and some kind of modding, is viable. We’ll keep you updated!