A small update has been released with collected minor improvements and bugfixes for issues that you guys reported since the last update.
Changelog
- Changed name of Fallen Hero without head to ‘Headless Fallen Hero’ to make it more clear that this is intended behavior.
- Fixed rare issue with fresh undead becoming untargetable during the Undead Scourge endgame crisis.
- Fixed initiative penalty due to waiting not being applied correctly.
- Fixed Necrosavants not dropping Shimmering Ashes.
- Fixed ‘Horrific Scream’ of Geists being subject to height level restrictions.
- Fixed potentially wrong reward amount mentioned in one of the ‘Drive Away Bandits’ texts.
- Fixed Black Monolith being selected in one of the ‘Find Artifact’ twists as the new target.
- Fixed AI sometimes being confused on swamp terrain.
- Fixed incorrect tooltip hint for muddy ground and plashy grass on swamp terrain.
- Fixed ‘Split Hand’ injury not being affected by ‘Hold Out’ perk.
- Fixed news about conquered settlements in the noble war crisis sometimes arriving too late and preventing other events from firing.
- Fixed various minor issues.
Do we have to start a new campaign to get these fixes?
No.
Any news about the new game you are making?
We’re busy at work on the new game, but it’s too early yet to show anything.