Dev Blog #138: More Smaller Things

May
29

Dev Blog #138: More Smaller Things

Even though the Corona situation has been and still is negatively affecting our schedule, we’re making steady progress every week. There are signs of normalcy on the horizon regarding the reopening of schools and daycare, so here’s hoping our productivity will also soon normalize again. In the meantime, we’ll take another look at several smaller additions coming with the next update. Read on!

A New Banner

As a thank you for your continued patience, and because having a guiding light in dark times seems fitting, we’ll include a new player banner in the free 1.4 update. Hurray.

More Champions

The ‘Blazing Deserts’ DLC will introduce a variety of new human opponents. Several of these you can also face as more dangerous champions, like famed gladiators, nomad princes and southern officers of great renown. The screenshot below showcases some of the new named gear that these guys may carry.

We’ve also made more existing opponents into champions. For example, if you ever wanted to fight a particularly powerful necromancer with an illustrious name like ‘The Puppeteer’ or ‘The King of Worms’ who is carrying unique loot, you’ll soon be able to. And if you hire the Bounty Hunter as part of your retinue of non-combat followers, you can earn additional bounties for hunting down champions such as these, and find them more easily and more frequently.

New Treasure Items

In order to make fighting beasts, and particularly those of the powerful and dangerous variety, more rewarding, we’re introducing additional new treasure items. These are not for crafting, but only for selling. For example, a Hexe may now leave you a valuable jade brooch as you hasten her departure from this world, while an Unhold may have crushed and mashed any valuables that they found into a handy twisted ball, which you can loot and sell.

New Settlement Situations

The southern city states come with a selection of their own settlement situations. For example, a city may hold slave auctions, which significantly increases the availability of slaves. Sand storms may temporarily limit the availability of goods transported by caravans, and bread and games will mean lots of activity in the local arena and increased availability of gladiators for hire. Other situations, like slave revolts, are directly linked to contracts, and completing them will resolve the situation for the city and, in this case, make slaves available again for purchase.

Northern settlements also get a few new situations, mostly to do with trade. A ceremonial season in a northern town with a temple means increased prices for incense and thus lucrative trading opportunities. Finally, tavern rumors now also include hints of settlement situations of nearby villages and towns, and less flavor responses, so that you get a better idea of trading, recruiting and work opportunities nearby. For example, if you’re set on hunting Unholds to wear their furs as cloaks, tavern rumors can now point you to villages where the giant creatures have been sighted.

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Jaysen

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10 comments

  • juanval
    juanval
    May 29, 2020 @ 14:02 pm

    I like that you introduce classical culture in the art, as we see with armor and helmets. Great gladiator gear.

    Great banner too.

  • Tsai the Fabled
    Tsai the Fabled
    May 29, 2020 @ 14:17 pm

    *Gives up hope and resolves to purchasing mount and blade bannerlord instead of waiting anymore*

  • Namespace
    May 29, 2020 @ 15:35 pm

    Hi guys, I hope you are all healthy and doing fine.

    About the new treasure items: while I really appreciate the idea, especially for Hexen an extra 2k crowns is not going to make the fight more worth while.
    It will still be absolutely not worth the risk to lose a good brother in a fight against Hexen.

    I really hope you will find a way to rebalance them to to make fights more strategic and not just an RNG fest. You did a great job with reworking Alps too!

  • EdenGenesis
    EdenGenesis
    May 29, 2020 @ 16:41 pm

    Well, I was hoping we’d see the long awaited DLC released date in this post, yet, I’m glad to hear we’ll get a brand new banner, it design is stylish.

    • juanval
      juanval
      May 29, 2020 @ 17:32 pm

      Devs are a very small team, and with the virus crisis, developments are altered. I’m eager to play the new DLC but I prefer to wait and play a solid game rather than see released an unfinished version, like we see with lots of games.

      • EdenGenesis
        EdenGenesis
        Jun 3, 2020 @ 21:26 pm

        I know they are a small team, and I’ve bought their game around it release date and always supported them by buying their Supporter edition on both GOG and Steam. I don’t want to get an unfinished game of course, it’s just it’s getting hard to wait for such a great game. I wouldn’t be against an Early Access to play the current state of the DLC and helping developers to find bugs, but so far, their game was always solid without any bug so I’m sure they are working hard at it.
        Really hope we can play it soon, it’s my birthday today and I would have loved to play it. Just hope the release date is soon. I’ll buy the DLC and the Switch version of the game!

  • Abel
    Abel
    May 29, 2020 @ 21:45 pm

    When small things are actually big, there’s reason to rejoice! The new champions and named items look absolutely badass. Patience is indeed a virtue when excitement and expectation reach such a level!

  • harperrb
    May 29, 2020 @ 22:45 pm

    Exciting stuff –

    I’m curious if the monster hunter’s scenario bonus also triggers the rare monster loot % and count?

  • Wouter Lievens
    May 30, 2020 @ 13:14 pm

    Definitely buying this DLC!

    That banner has a certain Warhammer feel to it, is it an inspiration or am I imagining?

  • ulryk
    Jun 2, 2020 @ 12:30 pm

    New banner and helmets are amazing!

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