What is this sorcery?! Why, it’s a dev blog about the upcoming free Lindwurm DLC for Battle Brothers, of course! We’ve been working on a small thank-you gift for all you passionate fans on the side, and this is it. You’re about to get to face an entirely new opponent, get new armor to wear and items to use, new loot to collect, and a new banner to hoist for your company. Let’s take a closer look!
The Lindwurm
In Germanic mythology, a Lindwurm is a wingless bipedal dragon resembling a large snake. It’s a large and fearsome creature, the adversary in many a legend, and it’s making its way into Battle Brothers. The wild and uncivilized parts of the world are about to become more dangerous, as you’ll soon find a Lindwurm or two roaming thereabout, making an old forest or hillside their territory and fiercely defending their hoard of treasure from any intruder.
You can download a wallpaper version of the artwork above here.
In combat, the Lindwurm is the only opponent that occupies two tiles at once – one for the upper body, and one for the tail. While both are part of a single body, and thus share hitpoints, the Lindwurm can move them and attack with them separately. The Lindwurm’s mouth is armed with long and sharp teeth, which can easily tear a grown man in two. The tail is strong enough to slam against several men at once, stagger them or even knock them across the battlefield.
And if that wasn’t terrifying enough, a Lindwurm’s blood is also highly corrosive to many materials – including those used in armor. Whenever a Lindwurm takes hitpoint damage in melee, the attacker may be sprayed with their acidic blood, which will slowly eat away at any armor for several turns. Attacking with polearms and ranged weapons will prevent you from being sprayed with acid. On the other hand, a Lindwurm’s acidic blood can also be used to your advantage…
But wait, there’s more!
You’re about to get a new Lindwurm-themed set of named armor, helmet and shield, which come with the unique property of being unaffected by the highly corrosive Lindwurm blood. And then, of course, there’s a new Lindwurm-themed banner to choose for your mercenary campaign of fearless lizard hunters.
The acidic blood of a Lindwurm can be collected in flasks, which can then be thrown from the offhand in battle, shattering on impact and corroding over several turns the armor of anyone nearby that is unfortunate enough to be hit – useful against heavily armored opponents such as orcs or the later ancient dead.
When can I play it?
The Lindwurm DLC will be released on October 19th for free to every owner of Battle Brothers. It’s not necessary to start a new campaign in order for any of the additions to appear in your game.
Fantastic looking work, thanks!
Very cool guys, but c’mon. Can’t you create more than that in your spare time in form of paid DLC’s? Lets say, “Roaming monsters DLC” where you add 5-6 enemies like Lindwurm, few unique armor sets, new backgrounds, events and quests (like monster hunter or other things) and maybe a new weapon type like throwing knives, whips or some other things?
It shouldn’t take that long if you release them once per quadrant and it’s a solid revenue for you if you said it for – lets say – 6$. I’d definitely buy it and I know a lot of people who would do that too.
There is a lot of ideas you could introduce with those DLC’s. Not only more monsters, but also new battleground assets (introduce those battleground specific items like tents, graves and other stuff already, damn it!) , battlesisters,
There is a lot of things to introduce this way, and I’m sure community would love to see that (and even throw money at you guys, not damaging your reputation)
I firmly believe that leaving BB in its current state is more damaging than creating paid dlc’s.
+1 to this
+1 from me too
Can we as a community stop with this shit? I love this game, and I’d for sure love it if they continued to update it and release more content, even as paid DLC. On the other hand, they have decided as a studio to not continue development, in order to pursue their next creation. Spamming all of their forums and posts with “come on guys, it doesn’t take much effort to keep releasing stuff” is nothing short of disrespectful.
They’ve released this little bit of extra content as a thank you to the fans and the players. This is great, yet all I see in multiple forums is people complaining that they’re not releasing more stuff. Can we just accept that they’re pursuing a different creation, and that they’re using the experience they’ve gained from BB as building blocks to create an even greater game. Don’t get me wrong, I’d love more content in BB, but I’m also happy that they are looking to create an even better game in the future, and are devoting their time to that.
Wow! All of that looks great! Can’t wait to find it in the game =D
awesome. But jesus, you guys are such teases. We all want to throw cash at you for paid dlc XD
This is amazing! \o/
Thats great news! And the Lindwurm Mythology fits so perfectly into this Middle Age fantasy world. Thanks a lot for the free DLC and the superb release date which is only 5 days away! Chapeau!
Delighted to get this little extra piece, looks to include some interesting new mechanics (two tile enemy and presumably quite high health) in a small package.
New item art looks good too. Excited to try this out this week, great if it leads to more sales for you guys and hope you’re encouraged by various players keen to pay for DLC too. :)
All I can say is thank you for making and great game and making it even better with bug fixes. It’s a shame that there will be no mod support, but all the same I found and still find your game incredible. This DLC is icing on the cake. If we could get more it would be amazing. I am sure I am not alone on this when I say that I am will to shell out money in order to get new content for a game as polished, fun and detailed as battle brothers.