Archive: 2016 October

Oct
28

Dev Blog #85: The Ancient Dead, Part I

We’ve put to rest the old skeletons only to resurrect them as the ‘ancient dead’. This week we’re taking a tour through their new lore, weapons and armor, fighting style and enemy types. Let’s delve in!

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Oct
21

Dev Blog #84: Mood and Desertion

As you may know from studying our roadmap, the upcoming update will also overhaul some minor worldmap mechanics. This week we’re taking a look at what’s going to change with the mood system and desertion mechanics. Let’s go!

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Oct
14

Dev Blog #83: Enemy Factions

With work on the last big update now on the way, let’s take a look at what we’re going to do with enemy factions on the worldmap in order to make the world more interesting and dynamic, and how it’ll […]

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