Aug
12

Dev Blog #81: Progress Update – Other Improvements

Progress is going well with redoing the perk system of Battle Brothers. While it’s not quite ready to go yet, we have improved the game in other aspects as well. That’s what we’re going to talk about this week, so […]

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Aug
05

Dev Blog #80: Progress Update – New Perk System

This week we’re talking about the other major change coming with the next update: a revised perk system. We’re doing extensive changes both on how perks are acquired, and the individual perks themselves – new perks have been added and […]

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Jul
22

Dev Blog #79: Progress Update – Injury Mechanics

Battle Brothers, as you know, is a game about managing a mercenary company. This week we’re talking about a new aspect to manage both on the battlefield and when travelling the world: the upcoming injury mechanics. There’s two types of […]

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Jul
15

The Music of Battle Brothers

We’ve entered full production now on the excitingly gruesome new injury mechanics and will be revealing them to you next week in a detailed blog post. For now, we give the word to our talented musicians to listen to and […]

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Jul
08

Update 0.6.1.18 – New Weapons

Time for some new weapons! This update adds two new weapon types, the Two-Handed Hammer and the Longaxe, and fills some gaps in weapon progression with the Light Crossbow, the Warbow and the Fighting Spear. Let’s dive in!

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Jun
30

Update 0.6.1.6 – New UI launched

After tinkering with it over the last week in the beta branch, the new UI has just launched to propel Battle Brothers further towards being a finished game. Thanks to everyone who participated and helped us ironing out any issues!

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