Sep
15

Dev Blog #26: Mercenary Contracts and Greenlight Update

Phew! It’s been one week now since we launched on Steam Greenlight, and what a ride it’s been! According to Steam, we’re now 63% on the way to the top 100. Not too shabby for one week, but still a […]

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Sep
07

Battle Brothers launched on Greenlight!

Battle Brothers is now on Steam Greenlight! If we can gather enough votes the game will be available on Steam once it is finished, which would be a huge step forward. So please help us spread the word and head […]

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Sep
04

Dev Blog #25: Battle Brothers FAQ continued

As we were not able to cover all questions in our last FAQ posting we decided to do another one. You will definitely learn something new about the game when reading through them. If you have any questions not covered, […]

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Aug
23

Dev Blog #24: Progress update #2 and “dead canyons” gameplay commentary

Over the past weeks a lot of new features found their way into the development build and its about time we showcase them. In the video you can see the new character screen layout, the perk system and the new […]

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Aug
19

Dev Blog #23: About our motivation and inspiration

This week we go into our personal inspiration and motivation so you may get a better understanding of why we are making this game and what keeps us going. Two of our team members talk about what inspired them to start […]

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Aug
11

Dev Blog #22: Battle Brothers FAQ

Over the past weeks a lot of the same questions emerged regarding Battle Brothers and all of its aspects. We thought it would be helpful for many to compile them here with our answers so that you don’t have to […]

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