Battling the Barbarians

May
03

Battling the Barbarians

With the release of the ‘Warriors of the North’ DLC right around the corner, we’ll take on the barbarian horde in a Let’s Play video this week. If you like what you’re seeing, you can add the DLC to your wishlist here and get it on May 9th.

If you’d like to learn more, take a look at our previous dev blogs about the upcoming expansion;

Company Origins – Introduction, Peasant Militia and Cultists

Company Origins – Northern Raiders and Lone Wolf

Barbarian Lore & Equipment

Barbarian Thralls, Reavers and Champions

Barbarian Drummers and Beastmasters

Champions

The Ijirok and new legendary locations

New music

New weapons

Nordic equipment

Named equipment

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Jaysen

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9 comments

  • laViper
    laViper
    May 3, 2019 @ 16:01 pm

    Why disarmed guy lost his zones? As I guess, he should use his fists to attack and prevent moving of your man.

  • RusBear
    RusBear
    May 3, 2019 @ 18:18 pm

    disarmig weapon too powerfull as i was worried. quick hands and good melee atack skill will make some …bad. Barbarians still need little more resolve and thier top tir unuts like chosen need little more hp

    • laViper
      laViper
      May 3, 2019 @ 18:42 pm

      Yeah, up to 2 disarming per turn with 3 tile range looks imbalanced. Also I don’t understand why again I can’t use for example quick hands (or without it) to take another weapon. Anyway you’ll not put into bag 2-hands sword for replacement, but at least dagger can be usefull in case of disarming.

    • Sarissofoi
      Sarissofoi
      May 4, 2019 @ 12:22 pm

      There was a debuff skill in the times when we still have 3 skill trees. It reduced dmg by 50%. Why not use that? Debilitate from 2nd tier of offensive skills. Still potent.

  • juanval
    juanval
    May 4, 2019 @ 9:33 am

    Instead of having a 100 % of success using disarming skill, the percentage should be the melee skill.
    If you have a melee skill of 56, then the probability of success of disarming should be 56%.

    • Rap
      Rap
      May 4, 2019 @ 15:03 pm

      That’s not how it works; the chance is a 100% to apply the effect on a hit. First you’ll have to actually hit using your melee skill.

      • juanval
        juanval
        May 4, 2019 @ 16:59 pm

        Now I understand. Then is better to use disarm on enemies with no shield.
        I like the different strategies disarm feature adds to the current game.
        Good work ;)

  • morid
    morid
    May 5, 2019 @ 2:10 am

    great work from you, i hope that in future would be some new add like

    the hunter of beast a Trait who give you in combat to prison any beast you can
    and after
    _ proposer him to join you’re brothers team
    _ strip him for the resource
    _sell him to the marchant of the beast a trader

  • xterminal86
    xterminal86
    May 6, 2019 @ 13:42 pm

    Soundtrack rocks!

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